Visual-Motor Learning Using Haptic Devices: How Best to Train Surgeons?
Author(s) -
Oscar Giles,
Emily Burns,
Callum Mole,
Peter Culmer,
Mark MonWilliams,
Richard M. Wilkie
Publication year - 2012
Publication title -
i-perception
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.64
H-Index - 26
ISSN - 2041-6695
DOI - 10.1068/id231
Subject(s) - computer science , kinematics , cursor (databases) , haptic technology , artificial intelligence , action (physics) , task (project management) , motor learning , computer vision , movement (music) , horizontal plane , motor control , human–computer interaction , simulation , physical medicine and rehabilitation , psychology , medicine , engineering , mechanical engineering , physics , systems engineering , classical mechanics , neuroscience , philosophy , quantum mechanics , aesthetics
Laparoscopic surgery has revolutionised medicine but requires surgeons to learn new visual-motor mappings. The optimal method for training surgeons is unknown. For instance, it may be easier to learn planar movements when training is constrained to a plane, since this forces the surgeon to develop an appropriate perceptual-motor map. In contrast, allowing the surgeon to move without constraints could improve performance because this provides greater experience of the control dynamics of the device. In order to test between these alternatives, we created an experimental tool that connected a commercially available robotic arm with specialised software that presents visual stimuli and objectively records kinematics. Participants were given the task of generating a series of aiming movements to move a visual cursor to a series of targets. The actions required movement along a horizontal plane, whereas the visual display was a screen positioned perpendicular to this plane (ie, vertically). One group (n=8) received training where the force field constrained their movement to the correct plane of action, whilst a second group (n=8) trained without constraints. On test trials (after training) the unconstrained group showed better performance, as indexed by reduced movement duration and reduced path length. These results show that participants who explored the entire action space had an advantage, which highlights the importance of experiencing the full dynamics of a control device and the action space when learning a new visual-motor mapping
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