Animation uses old physics to new effect
Author(s) -
Toni Feder
Publication year - 2007
Publication title -
physics today
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.594
H-Index - 112
eISSN - 1945-0699
pISSN - 0031-9228
DOI - 10.1063/1.2812115
Subject(s) - filmmaking , animation , realism , computer graphics (images) , visual arts , computer science , physics , art , multimedia , movie theater
Achieving visual realism with physically based simulations while taming the result to fit artists' imaginations is the goal in animated filmmaking and gaming.
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