z-logo
open-access-imgOpen Access
Animation uses old physics to new effect
Author(s) -
Toni Feder
Publication year - 2007
Publication title -
physics today
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.594
H-Index - 112
eISSN - 1945-0699
pISSN - 0031-9228
DOI - 10.1063/1.2812115
Subject(s) - filmmaking , animation , realism , computer graphics (images) , visual arts , computer science , physics , art , multimedia , movie theater
Achieving visual realism with physically based simulations while taming the result to fit artists' imaginations is the goal in animated filmmaking and gaming.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom