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Furious activity vs. understanding: How much expertise is needed to evaluate creative work?
Author(s) -
James C. Kaufman,
John Baer,
David H. Cropley,
Roni ReiterPalmon,
Sarah E. Sinnett
Publication year - 2013
Publication title -
psychology of aesthetics creativity and the arts
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.279
H-Index - 51
eISSN - 1931-390X
pISSN - 1931-3896
DOI - 10.1037/a0034809
Subject(s) - work (physics) , psychology , creative work , engineering ethics , knowledge management , management science , computer science , engineering , political science , mechanical engineering , law
What is the role of expertise in evaluating creative products? Novices and experts do not assess creativity similarly, indicating domain-specific knowledge’s role in judging creativity. We describe two studies that examined how “quasi-experts” (people who have more experience in a domain than novices but also lack recognized standing as experts) compared with novices and experts in rating creative work. In Study 1, we compared different types of quasi-experts with novices and experts in rating short stories. In Study 2, we compared experts, quasi-experts, and novices in evaluating an engineering product (a mousetrap design). Quasi-experts (regardless of type) seemed to be appropriate raters for short stories, yet results were mixed for the engineer quasi-experts. Some domains may require more expertise than others to properly evaluate creative work. (PsycINFO Database Record (c) 2017 APA, all rights reserved)

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