z-logo
open-access-imgOpen Access
Animation Model of Multi-object in Fractal form based on Partitioned-random Iteration Algorithm
Author(s) -
Tedjo Darmanto,
Iping Supriana Suwardi,
Rinaldi Munir
Publication year - 2013
Publication title -
procedia technology
Language(s) - English
Resource type - Journals
ISSN - 2212-0173
DOI - 10.1016/j.protcy.2013.12.166
Subject(s) - fractal , object (grammar) , algorithm , animation , code (set theory) , computer science , mathematics , representation (politics) , position (finance) , theoretical computer science , computer vision , artificial intelligence , computer graphics (images) , mathematical analysis , set (abstract data type) , finance , economics , politics , political science , law , programming language
Animation model of objects in fractal form has many advantages over animation model of objects in traditional form. Traditionally simple object is drawn by drawing functions and the slight different form of object should be redrawn by different function, so every manipulation effort to change or to animate the form of object should call the different function. Naturally fractal object is drawn by a single algorithm through drawing pixels at the position according the code of fractal, so to change the form of or to animate the fractal object is done simply by changing the code of fractal such as IFS code at any time interactively. IFS code is the inverse problem representation of object in fractal form. The IFS fractal objects can be reconstructed by random iteration algorithm and the multi-object of fractal can be reconstructed by partitioned-random iteration algorithm from the IFS code sets

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom