z-logo
open-access-imgOpen Access
Ubiquitous Distributed Deep Reinforcement Learning at the Edge: Analyzing Byzantine Agents in Discrete Action Spaces
Author(s) -
Wenshuai Zhao,
Jorge Peña Queralta,
Qingqing Li,
Tomi Westerlund
Publication year - 2020
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2020.10.043
Subject(s) - computer science , reinforcement learning , testbed , distributed computing , action (physics) , artificial intelligence , autonomous agent , enhanced data rates for gsm evolution , human–computer interaction , edge computing , latency (audio) , computer network , telecommunications , physics , quantum mechanics
The integration of edge computing in next-generation mobile networks is bringing low-latency and high-bandwidth ubiquitous connectivity to a myriad of cyber-physical systems. This will further boost the increasing intelligence that is being embedded at the edge in various types of autonomous systems, where collaborative machine learning has the potential to play a significant role. This paper discusses some of the challenges in multi-agent distributed deep reinforcement learning that can occur in the presence of byzantine or malfunctioning agents. As the simulation-to-reality gap gets bridged, the probability of malfunctions or errors must be taken into account. We show how wrong discrete actions can significantly affect the collaborative learning effort. In particular, we analyze the effect of having a fraction of agents that might perform the wrong action with a given probability. We study the ability of the system to converge towards a common working policy through the collaborative learning process based on the number of experiences from each of the agents to be aggregated for each policy update, together with the fraction of wrong actions from agents experiencing malfunctions. Our experiments are carried out in a simulation environment using the Atari testbed for the discrete action spaces, and advantage actor-critic (A2C) for the distributed multi-agent training.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom