In-vehicle Visualization of Data by means of Augmented Reality
Author(s) -
Emanuela Bran,
Dragoş Sburlan,
Dorin-Mircea Popovici,
Crenguţa M. Bogdan,
Elena Bãutu
Publication year - 2020
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2020.09.159
Subject(s) - computer science , augmented reality , windshield , visualization , component (thermodynamics) , interface (matter) , human–computer interaction , scheme (mathematics) , gesture , artificial intelligence , mathematical analysis , physics , mathematics , bubble , maximum bubble pressure method , parallel computing , engineering , thermodynamics , aerospace engineering
Recently, in-vehicle systems have considered integrating Augmented Reality (AR) to serve various purposes. The information offered to the driver by an in-vehicle system should be presented such that it can be easily interpreted without negatively affecting the driver’s attention for the driving task. The interface must be accessible, visible and easily legible, while also being symbolically relevant. In this paper, we explain the requirements and design decisions that lead to the proposal of our current AR-based visualization component of our in-vehicle system. The 3D AR visualization scheme we propose enhances the automatic adaptive notification filtering module of the in-vehicle system previously proposed. We integrated voice and gesture commands in order to manage common actions during driving, such as navigation system functions, control of the radio or of the air conditioner, or generic actions regarding incoming notifications. The system is tested in an artificial setting in the laboratory, using a simulated prototype vehicle deck and windshield.
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