AGE-Learn: Ontology-Based Representation of Personalized Gamification in E-learning
Author(s) -
Souha Bennani,
Ahmed Maalel,
Henda Ben Ghézala
Publication year - 2020
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2020.09.096
Subject(s) - computer science , ontology , personalization , context (archaeology) , process (computing) , representation (politics) , adaptation (eye) , pleasure , human–computer interaction , multimedia , world wide web , psychology , paleontology , philosophy , epistemology , neuroscience , politics , political science , law , biology , operating system
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