Virtual reality tool to improve collaborative work in the university context
Author(s) -
Amelec Viloria,
Omar Bonerge Píneda Lezama,
Danelys Cabrera
Publication year - 2020
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2020.07.092
Subject(s) - computer science , work (physics) , context (archaeology) , virtual reality , collaborative design , human–computer interaction , collaborative learning , knowledge management , engineering management , systems design , software engineering , engineering , biology , mechanical engineering , paleontology
The development of collaborative work skills is an important issue during students’ academic training. In a globalized and competitive world, employers consider this type of skill as a fundamental requirement when hiring professionals. When analyzed in depth, the way in which people work in collaborative environments has not changed significantly over the years. Moreover, technology has not managed to displace the use of traditional collaborative work tools. For example, studies show that paper and pencil are still widely used in collaborative design. This paper presents a study that describes the design and implementation of a low-cost multi-touch desktop system that encourages and facilitates the evaluation of collaborative work within a classroom.
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