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STEM activities for exploring Mars using innovative e-learning
Author(s) -
Dana M. Barry,
Hideyuki Kanematsu,
Nobuyuki Ogawa,
Katsuko T. Nakahira,
Mahesh K. Banavar,
Seema Rivera
Publication year - 2019
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2019.09.281
Subject(s) - mars exploration program , planet , exploration of mars , astrobiology , mars landing , computer science , space exploration , life on mars , space (punctuation) , aeronautics , aerospace engineering , engineering , astronomy , martian , physics , operating system
Mars, the most Earth-like of the planets, has motivated scientists to search for life there. Presently, plans are in the works for landing humans on the Red planet between 2025 and the 2030s. Young students of today may have an opportunity to travel to Mars and /or serve as future astronauts. Therefore, it is important to provide them with enjoyable and rewarding learning experiences about space travel and the planet Mars. This paper describes successful STEM activities that use innovative e-learning to simulate components of real Mars missions.

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