Effects of the Perspectives that Influenced on the Human Mental Stance in the Multiple-to-Multiple Human-Agent Interaction
Author(s) -
Yoshimasa Ohmoto,
Toshinari Morimoto,
Toyoaki Nishida
Publication year - 2017
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2017.08.046
Subject(s) - viewpoints , perspective (graphical) , computer science , feeling , intelligent agent , human–computer interaction , human intelligence , perspective taking , psychology , artificial intelligence , social psychology , empathy , art , visual arts
Virtual agents are useful for simulations of real-world events or processes designed for solving a problem, such as serious games and gamifications. In several types of the virtual world simulations, multiple-to-multiple interaction is needed because our social interaction is multiple-to-multiple in many cases. In this study, we extended the agent behavior model that induces intentional stance in one-to-one human-agent interaction, which was proposed in our previous works, to the multiple-to-multiple human-agent interaction. By using the agent group, we investigated effects of the perspectives that influenced the human mental stance in the multiple-to-multiple human-agent interaction. To investigate the effects of the perspectives, we changed the viewpoints (subjective or objective) in different perspectives (physical or mental) when people interacted with a team of agents in the virtual futsal game. As a result, we can find that there is a different effect between the physical perspective and the mental perspective. The subjective viewpoint of the physical perspective enhanced the feeling of the agent team’s intelligence, but the objective viewpoint of the mental perspective enhanced the feeling of the agent team’s intelligence.
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