z-logo
open-access-imgOpen Access
Development of Learning Methods and System to Practice Problems Using Digital Materials
Author(s) -
Kazuya Suzuki,
Hideki Kondō,
Shin’nosuke Yamaguchi,
Yoshimasa Ohnishi,
Shin’ichi Tsumori,
Hirotaka Wakana,
Kazunori Nishino
Publication year - 2014
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2014.08.222
Subject(s) - computer science , reuse , the internet , feature (linguistics) , multimedia , information and communications technology , world wide web , data science , human–computer interaction , ecology , linguistics , philosophy , biology
In recent years, digital learning materials have been incorporated into schools by the spread of Information and Communication Technology (ICT). In this paper, we propose learning methods to develop the expressive power, decision making and thinking skills of students using digital materials. Additionally, we develop the following features: a method that can show the data created in ePub as the digital learning materials, a feature that can search the Internet directly by linking with an Internet browser, and a feature that saves the meta-data for the learner using e-learning to reuse the data that was developed for smartphone users

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom