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An Augmented Reality based Mobile Software to Support Learning Experiences in Computer Science Courses
Author(s) -
Utku Köse,
Durmuş Koç,
Suleyman Anil Yucesoy
Publication year - 2013
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2013.11.045
Subject(s) - computer science , augmented reality , multimedia , mobile device , software , human–computer interaction , interface (matter) , course (navigation) , virtual reality , mixed reality , world wide web , physics , bubble , astronomy , maximum bubble pressure method , parallel computing , programming language
Objective of this study is to improve educational processes in abstract or technical courses, by providing a mobile Augmented Reality (AR) tool. This tool is a mobile software system aiming to provide a supportive, e-learning material for students. By using the tool, students can view 3D animations, and special-made videos to have more idea about a course subject, or have a chance to improve their knowledge on the related course content. In order to achieve this, students are enabled to use mobile device camera interface on special signs placed in course books or any other supportive, physical materials that are given by course lecturers. Additionally, it is also possible to watch course materials after focusing on some physical objects in the real-life. Consequently, the software tool has aimed to ensure an effective learning experience by employing advantages of mobile devices and forming interactive sessions between virtual and real environment

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