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Applications of Multi-touch Augmented Reality System in Education and Presentation of Virtual Heritage
Author(s) -
Matěj Novotný,
Ján Lacko,
Martin Samuelčík
Publication year - 2013
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2013.11.028
Subject(s) - augmented reality , computer science , presentation (obstetrics) , immersion (mathematics) , computer mediated reality , human–computer interaction , virtual reality , context (archaeology) , mixed reality , cultural heritage , object (grammar) , multimedia , virtual image , artificial intelligence , medicine , radiology , history , paleontology , mathematics , archaeology , biology , pure mathematics
Applications of augmented reality have a great immersion potential for education, edutainment or cultural heritage presentations. The combination of intuitive and playful interaction with multi-faceted presentation options proved to be an effective mixture that attracts viewers to educational or cultural content. We introduce a multi-touch augmented reality system (MARS) using two display units for showing two contexts of the same object(s). One of the displays serves as primary context and hosts a multi-touch surface for user input. The second display shows a camera feed of user interacting with the primary context and replaces the primary context in real-time by the secondary context and adds the augmented reality presentation of the object(s)

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