Feedback of Flying Disc Throw with Kinect and its Evaluation
Author(s) -
Koji Yamaoka,
Masataka Uehara,
Takeshi Shima,
Yasuhisa Tamura
Publication year - 2013
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2013.09.174
Subject(s) - computer science , motion (physics) , movement (music) , computer vision , motion capture , artificial intelligence , waist , simulation , computer graphics (images) , acoustics , physics , medicine , obesity
This paper proposes a three-dimensional motion capture and feedback system for flying disc learners with use of Kinect device. Compared with conventional 3-D motion capture systems, Kinect has advantages of cost merit, easy system development and operation. The proposing system captures learners’ body movement, checks their skeleton positions in pre-motion/motion/post-motion in several aspects, and displays feedback messages to improve their motions. A novice learner of flying disc is trained to keep arm movement in steady height, to twist the waist, and to stretch the elbow according to the waist angle. A result of controlled experiment shows that the proposing system is effective for beginners to improve their movements
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom