The SCENIC Project: Environment-aware Sound Sensing and Rendering
Author(s) -
Paolo Annibale,
Fabio Antonacci,
Paolo Bestagini,
Alessio Brutti,
Antonio Canclini,
Luca Cristoforetti,
Emanuël A. P. Habets,
Walter Kellermann,
Konrad Kowalczyk,
Anthony Lombard,
Edwin Mabande,
Dejan Marković,
Patrick A. Naylor,
Maurizio Omologo,
Rudolf Rabenstein,
Augusto Sarti,
Piergiorgio Svaizer,
Mark R. Thomas
Publication year - 2011
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2011.09.039
Subject(s) - computer science , rendering (computer graphics) , human–computer interaction , multimedia , computer graphics (images)
The SCENIC project is aimed at making the environment become an integral part of the acoustic system. The goal is to boost the performance of arrays of speakers and microphones and, in some cases, to enable applications that would not be possible otherwise. This paper describes how this can be achieved
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