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Towards Pattern-based Generic Interaction Scenarios
Author(s) -
Bettina Biel,
Stefan Seitz,
Volker Gruhn
Publication year - 2011
Publication title -
procedia computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.334
H-Index - 76
ISSN - 1877-0509
DOI - 10.1016/j.procs.2011.07.103
Subject(s) - usability , computer science , human–computer interaction , component based usability testing , usability engineering , heuristic evaluation , software , usability inspection , software engineering , programming language
Usability is crucial for the user acceptance of software products. Some usability requirements influence software architecture and therefore should be considered early in the software development process. In this short paper, we propose the design of generic interaction scenarios that are mined from best practices (patterns). Our scenarios describe a user or system interaction as stimulus, the response of the system, and its assessment. We classified them in order to provide them in a knowledge base, as they are used for scenario-based analyses that assess usability properties of mobile applications

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