A User-editable C1-Continuous 2.5D Space Deformation Method For 3D Models
Author(s) -
Elisa de Cássia Silva Rodrigues,
Anamaria Gomide,
Jorge Stolfi
Publication year - 2011
Publication title -
electronic notes in theoretical computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.242
H-Index - 60
ISSN - 1571-0661
DOI - 10.1016/j.entcs.2011.11.032
Subject(s) - computer science , smoothness , deformation (meteorology) , animation , interpolation (computer graphics) , computer graphics (images) , grid , simple (philosophy) , spline (mechanical) , geometric modeling , computer animation , free form deformation , computer graphics , space (punctuation) , computer vision , geometry , algorithm , mathematics , mathematical analysis , geology , engineering , structural engineering , philosophy , oceanography , epistemology , operating system
hape deformation methods are important in such fields as geometric modeling and computer animation. In biology, modeling of shape, growth, movement and pathologies of living microscopic organisms or cells require smooth deformations, which are essentially 2D with little change in depth. In this paper, we present a 2.5D space deformation method. The 3D model is modified by deforming an enclosing control grid of prisms. Spline interpolation is used to satisfy the smoothness requirement. We implemented this method in an editor which makes it possible to define and modify the deformation with the mouse in a user-friendly way. The experimental results show that the method is simple and effective
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