Universal Boolean Systems
Author(s) -
Denis Béchet,
Sylvain Lippi
Publication year - 2008
Publication title -
electronic notes in theoretical computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.242
H-Index - 60
ISSN - 1571-0661
DOI - 10.1016/j.entcs.2008.03.031
Subject(s) - combinatory logic , boolean circuit , nand gate , computer science , boolean expression , theoretical computer science , set (abstract data type) , boolean network , state (computer science) , product term , task (project management) , boolean function , logic gate , two element boolean algebra , algorithm , mathematics , programming language , algebra over a field , pure mathematics , filtered algebra , management , economics
Boolean interaction systems and hard interaction systems define nets of interacting cells. They are based on the same local interaction principle between two cells as interaction nets but do not allow that the structure of nets may evolve. With boolean nets, it is not possible to create or destroy cells or links between existing cells. They are very similar to hardware circuits but based on an implicit rendez-vous information exchange mechanism.If we want to implement such systems using hardware circuits, it is important to define a set of universal combinators that reduces this task to the implementation of a fixed number of known agents. Here, we show how we can simulate every hard interaction system by a universal boolean interaction system composed of three combinators: a duplicator, a NAND gate and a three-state input/output channel
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