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View Transformation in Visual Environments applied to Algebraic High-Level Nets
Author(s) -
Claudia Ermel,
Karsten Ehrig
Publication year - 2005
Publication title -
electronic notes in theoretical computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.242
H-Index - 60
ISSN - 1571-0661
DOI - 10.1016/j.entcs.2005.02.006
Subject(s) - computer science , animation , graph rewriting , model transformation , transformation (genetics) , programming language , visual modeling , petri net , visual language , theoretical computer science , semantics (computer science) , computer animation , human–computer interaction , graph , artificial intelligence , unified modeling language , computer graphics (images) , biochemistry , chemistry , linguistics , consistency (knowledge bases) , philosophy , software , gene
Graph transformation systems are a well-founded and adequate technique to describe the syntax of visual modeling languages and to formalize their semantics. Moreover, graph transformation tools support visual model specification, simulation and analysis on the basis of the rich underlying theory.Despite the benefits of model validation by simulation, sometimes it is preferable for users to see the model's behavior not in the abstract layout of the formal model, but as scenarios presented in the layout of the specific application domain. Hence, we propose the integration of a domain-oriented animation view with the model transformation system. An animation view allows to define scenario animations in a systematic way based on the formal model. The specification of the well-known Dining Philosophers system as algebraic high-level Petri net serves as running example for the extension of the model by an animation view and the derivation of animation rules from the model transformation system. A scenario animation then is obtained as transformation by applying the animation rules to model states. This visualizes the behavior of the model in the layout of philosophers sitting around a table and eating with chopsticks. A prototypical implementation of the concepts in GenGED, a visual language environment, is presented

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