2D vs. 3D Deformable Face Models: Representational Power, Construction, and Real-Time Fitting
Author(s) -
Iain Matthews,
Jing Xiao,
Simon Baker
Publication year - 2007
Publication title -
international journal of computer vision
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.78
H-Index - 199
eISSN - 1573-1405
pISSN - 0920-5691
DOI - 10.1007/s11263-007-0043-2
Subject(s) - artificial intelligence , face (sociological concept) , computer science , computer vision , facial recognition system , active appearance model , pattern recognition (psychology) , range (aeronautics) , 3d model , three dimensional face recognition , image (mathematics) , solid modeling , face detection , social science , sociology , materials science , composite material
Model-based face analysis is a general paradigm with applications that include face recognition, expression recognition, lip-reading, head pose estimation, and gaze estimation. A face model is first constructed from a collection of training data, either 2D images or 3D range scans. The face model is then fit to the input image(s) and the model parameters used in whatever the application is. Most existing face models can be classified as either 2D (e.g. Active Appearance Models) or 3D (e.g. Morphable Models). In this paper we compare 2D and 3D face models along three axes: (1) representational power, (2) construction, and (3) real-time fitting. For each axis in turn, we outline the differences that result from using a 2D or a 3D face model.
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