Algorithms for rendering realistic terrain image sequences and their parallel implementation
Author(s) -
Gennady Agranov,
Craig Gotsman
Publication year - 1995
Publication title -
the visual computer
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.316
H-Index - 67
eISSN - 1432-2315
pISSN - 0178-2789
DOI - 10.1007/s003710050036
Subject(s) - computer science , terrain rendering , rendering (computer graphics) , computer graphics (images) , quadtree , terrain , algorithm , computer graphics , computer vision , graphics hardware , artificial intelligence , ecology , biology
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