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Reconstruction of B-spline skinning surface from generalized cylinder mesh
Author(s) -
Ken Yano,
Koichi Harada
Publication year - 2009
Publication title -
the visual computer
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.316
H-Index - 67
eISSN - 1432-2315
pISSN - 0178-2789
DOI - 10.1007/s00371-009-0374-9
Subject(s) - skinning , polygon mesh , computer graphics (images) , computer science , computer graphics , surface (topology) , cylinder , geometry , b spline , algorithm , artificial intelligence , computer vision , mathematics , mathematical analysis , engineering , mechanical engineering
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used in CAD and CG modeling. However, there are few papers which address the issue of automated creation and preparation of sectional curves for skinning. Although our method is only applicable to generalized cylindrical meshes, there are many real world objects which can be created or reconstructed by skinning. The proposed surface reconstruction method is fully automated with minimal user interventions. We have evaluated the validity of this method by reconstructing B-spline surfaces from various polygonal meshes varying in shapes and geometries. The final results show the effectiveness of our proposed method.

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