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On a graphics hardware-based vortex detection and visualization system
Author(s) -
Simon Stegmaier,
Thomas Ertl
Publication year - 2005
Publication title -
journal of visualization
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.454
H-Index - 29
eISSN - 1875-8975
pISSN - 1343-8875
ISBN - 0-7803-8788-0
DOI - 10.1007/bf03181658
Subject(s) - computer science , graphics , visualization , graphics hardware , adapter (computing) , computer graphics (images) , implementation , software , real time computer graphics , 2d computer graphics , vector graphics , scientific visualization , cuda , computer graphics , interactive visualization , computer hardware , 3d computer graphics , artificial intelligence , parallel computing , operating system , programming language
Feature detection in flow fields is a well-researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive use and due to noise in experimental or high-resolution simulation data sets. We present an integrated system that provides interactive denoising, vortex detection, and visualisation of vector data on Cartesian grids. All three major phases are implemented in such a way that the system runs completely on a modern GPU once the vector field is downloaded into graphics memory. The application aspect of our paper is twofold. First, we show how recently presented, prototypical GPU-based algorithms for filtering, numerical computation, and volume rendering can be combined into one productive system by handling all idiosyncrasies of a chosen graphics card. Second, we demonstrate that the significant speedup achieved compared to an optimized software implementation now allows interactive exploration of characteristic structures in turbulent flow fields.

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