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A methodology for the evaluation of travel techniques for immersive virtual environments
Author(s) -
Doug A. Bowman,
David Koller,
Larry F. Hodges
Publication year - 1998
Publication title -
virtual reality
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.894
H-Index - 45
eISSN - 1434-9957
pISSN - 1359-4338
DOI - 10.1007/bf01417673
Subject(s) - computer science , human–computer interaction , set (abstract data type) , taxonomy (biology) , virtual reality , virtual machine , data science , botany , biology , programming language , operating system
We present a framework for the analysis and evaluation oftravel, or viewpoint motion control, techniques for use in immersive virtual environments (VEs). In previous work, we presented a taxonomy of travel techniques and a set of experiments mapping parts of the taxonomy to various performance metrics. Since these initial experiments, we have expanded the framework to allow evaluation of not only the effects of different travel techniques, but also the effects of many outside factors simultaneously. Combining this expanded framework with the measurement of multiple response variables epitomises the philosophy oftestbed evaluation. This experimental philosophy leads to a deeper understanding of the interaction and the technique(s) in question, as well as to broadly generalisable results. We also present an example experiment within this expanded framework, which evaluates the user's ability to gather information while travelling through a virtual environment. Results indicate that, of the variables tested, the complexity of the environment is by far the most important factor.

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