Safe Session-Based Asynchronous Coordination in Rust
Author(s) -
Zak Cutner,
Nobuko Yoshida
Publication year - 2021
Publication title -
lecture notes in computer science
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.249
H-Index - 400
eISSN - 1611-3349
pISSN - 0302-9743
DOI - 10.1007/978-3-030-78142-2_5
Subject(s) - computer science , asynchronous communication , concurrency , session (web analytics) , rust (programming language) , deadlock , distributed computing , window (computing) , programming language , operating system , computer network , world wide web
Rust is a popular systems language focused on performance and reliability, with an emphasis on providing “fearless concurrency”. Message passing has become a widely-used pattern by Rust developers although the potential for communication errors leaves developing safe and concurrent applications an unsolved challenge. In this ongoing work, we use multiparty session types to provide safety guarantees such as deadlock-freedom by coordinating message-passing processes. In contrast to previous contributions [22,21,20], our implementation targets asynchronous applications using async/await code in Rust. Specifically, we incorporate asynchronous subtyping theory, which allows program optimisation through reordering input and output actions. We evaluate our ideas by developing several representative use cases from the literature and by taking microbenchmarks. We discuss our plans to support full API generation integrating asynchronous optimisations.
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