Gesture-Based Robot Programming Using Microsoft Kinect
Author(s) -
Sebastian Blankemeyer,
Joshua Göke,
Tobias Grimm,
Benedikt Meier,
Annika Raatz
Publication year - 2018
Publication title -
ifip advances in information and communication technology
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.189
H-Index - 53
eISSN - 1868-422X
pISSN - 1868-4238
DOI - 10.1007/978-3-030-05931-6_7
Subject(s) - flexibility (engineering) , computer science , gesture , intersection (aeronautics) , robot , process (computing) , voronoi diagram , path (computing) , product (mathematics) , face (sociological concept) , human–computer interaction , artificial intelligence , engineering drawing , computer vision , engineering , programming language , mathematics , social science , statistics , geometry , sociology , aerospace engineering
Companies have to face constantly changing framework conditions. Product lifecycles are reduced and the number of variants increase as a result of increasing product individualization. To ensure that production systems such as robots can achieve this flexibility, more and more programming procedures are being developed that do not require a high level of qualification. This thesis deals with an intuitive approach that can be used for programming adhesive joints. With the help of the simple pointing to surfaces, a path corresponding to the intersection line of the two planes is calculated. The required algorithm for fingertip recognition is implemented with the help of Voronoi diagrams. The recognition of the planes is based on a region growing algorithm. The accuracy of the whole process is limited by the current technical state of the art and does not yet meet the necessary requirements.
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