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Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance
Author(s) -
Oliver Bown,
Sebastian Lexer
Publication year - 2006
Publication title -
lecture notes in computer science
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.249
H-Index - 400
eISSN - 1611-3349
pISSN - 0302-9743
ISBN - 3-540-33237-5
DOI - 10.1007/11732242_62
Subject(s) - computer science , generative grammar , improvisation , musical , programmer , context (archaeology) , artificial neural network , recurrent neural network , human–computer interaction , artificial intelligence , cognitive science , programming language , visual arts , art , paleontology , biology , psychology
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Algorithms (GAs) to evolve specific CTRNN behaviours. We propose that even randomly generated CTRNNs can be used in musically interesting ways, and that evolution can be employed to produce networks which exhibit properties that are suitable for use in interactive improvisation by computer musicians. We argue that the development of musical contexts for the CTRNN is best performed by the computer musician user rather than the programmer, and suggest ways in which strategies for the evolution of CTRNN behaviour may be developed further for this context.

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