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*-Minimax Performance in Backgammon
Author(s) -
Thomas Hauk,
Michael Buro,
Jonathan Schaeffer
Publication year - 2006
Publication title -
lecture notes in computer science
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.249
H-Index - 400
eISSN - 1611-3349
pISSN - 0302-9743
ISBN - 3-540-32488-7
DOI - 10.1007/11674399_4
Subject(s) - tournament , minimax , computer science , pruning , domain (mathematical analysis) , algorithm , artificial intelligence , mathematical optimization , mathematics , combinatorics , mathematical analysis , agronomy , biology
This paper presents the rst performance results for Bal- lard's *-Minimax algorithms applied to a real{world domain: backgam- mon. It is shown that with eectiv e move ordering and probing the Star2 algorithm considerably outperforms Expectimax. Star2 allows strong backgammon programs to conduct depth 5 full-width searches (up from 3) under tournament conditions on regular hardware without using risky forward pruning techniques. We also present empirical evidence that with today's sophisticated evaluation functions good checker play in backgam- mon does not require deep searches.

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