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Toward Enhancing User Involvement via Empathy Channel in Human-Computer Interface Design
Author(s) -
Masashi Okamoto,
Yukiko Nakano,
and Toyoaki Nishida
Publication year - 2005
Publication title -
lecture notes in computer science
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.249
H-Index - 400
eISSN - 1611-3349
pISSN - 0302-9743
ISBN - 3-540-29035-4
DOI - 10.1007/11558637_12
Subject(s) - grasp , empathy , human–computer interaction , computer science , channel (broadcasting) , user interface , interface (matter) , natural user interface , virtual reality , state (computer science) , multimedia , user interface design , user experience design , computer network , software engineering , psychology , algorithm , bubble , maximum bubble pressure method , parallel computing , operating system , psychiatry
This paper reports our research toward enhancing the ‘User Involvement' in human-computer interaction, which is introduced to grasp the idealised state in which a natural communication between a computer and its user should be established. Moreover, we also introduce a new idea of ‘Empathy Channel', through which humans can interact with virtual agents and objects on computers with more sense of reality. The main issue of this paper is to clarify various methods for establishing an Empathy Channel in building a human-computer interface. We believe a good design of human-computer interface with an Empathy Channel is one of the best methods to enhance the User Involvement.

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