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Models for character animation
Author(s) -
Collins Gordon,
Hilton Adrian
Publication year - 2001
Publication title -
software focus
Language(s) - English
Resource type - Journals
eISSN - 1529-7950
pISSN - 1529-7942
DOI - 10.1002/swf.36
Subject(s) - character (mathematics) , computer graphics (images) , animation , computer science , displacement mapping , deformation (meteorology) , subdivision surface , character animation , displacement (psychology) , subdivision , engineering drawing , computer animation , geometry , engineering , mathematics , geography , psychology , civil engineering , texture mapping , meteorology , psychotherapist , polygon mesh
GORDON COLLINS and ADRIAN HILTON present a reviewof methods for the constructionand deformation of charactermodels. They consider both stateof the art research and common practice. In particular they review applications, data capture methods, manual model construction, polygonal, parametricand implicit surface representations, basic geometric deformations, free form deformations, subdivision surfaces, displacement map schemes and physical deformation. Copyright © 2001 John Wiley & Sons, Ltd.

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