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TEACHING INTRODUCTORY PROGRAMMING WITH GAME DESIGN AND PROBLEM-BASED LEARNING
Author(s) -
Andrey Soares,
Frederico Fonseca,
Nancy Martin,
Nancy Martin,
J Bayliss,
J Bennedsen,
M Caspersen,
J Bevan,
L Werner,
C Mcdowell,
C Bruce,
L Buckingham,
J Hynd,
C Mcmahon,
M Roggenkamp,
I Stoodley,
M Caspersen,
J Bennedsen,
P Dillenbourg,
F Fonseca,
L Spence,
C Hmelo-Silver,
E Lahtinen,
K Ala-Mutka,
Jarvinen,
M Lewis,
S Leutenegger,
M Panitz,
K Sung,
Wallace,
C Mcdowell,
L Werner,
H Bullock,
J Fernald,
E Nuutila,
S Trm,
L Malmi,
M O'grady,
A Robins,
J Rountree,
N Rountree,
C Rogerson,
E Scott,
R Sabin,
E Sabin,
J Sheard,
S Simon,
M Hamilton,
J Lnnberg,
J Spohrer,
E Soloway,
K Sung,
K Sung,
M Panitz,
S Wallace,
R Anderson,
J Nordlinger,
T Van Gog,
L Kester,
F Paas,
L Winslow
Publication year - 2015
Publication title -
issues in information systems
Language(s) - English
Resource type - Journals
eISSN - 2331-3838
pISSN - 1529-7314
DOI - 10.48009/3_iis_2015_128-137
Subject(s) - computer science , mathematics education , game design , game programming , human–computer interaction , multimedia , artificial intelligence , psychology , game developer , game design document

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