
Video game use correlates with shorter saccadic reaction times and higher peak velocities
Author(s) -
Uwe J. Ilg
Publication year - 2012
Publication title -
frontiers in neuroscience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.499
H-Index - 102
eISSN - 1662-4548
pISSN - 1662-453X
DOI - 10.3389/conf.fnins.2012.86.00009
Subject(s) - saccade , saccadic masking , psychology , video game , task (project management) , reflexivity , cognitive psychology , cognition , control (management) , eye movement , computer science , neuroscience , multimedia , artificial intelligence , social science , management , sociology , economics