
Design and Implementation of e-Shopping System Using QR Code and Smart Mobile Phone
Publication year - 2019
Publication title -
al-maǧallaẗ al-ʻirāqiyyaẗ li-handasaẗ al-ḥāsibāt wa-al-ittiṣālāt wa-al-sayṭaraẗ wa-al-naẓm
Language(s) - English
Resource type - Journals
eISSN - 2617-3352
pISSN - 1811-9212
DOI - 10.33103/uot.ijccce.19.3.6
Subject(s) - computer science , process (computing) , code (set theory) , mobile phone , phone , point (geometry) , exploit , entertainment , point of sale , embedded system , database , computer security , telecommunications , operating system , set (abstract data type) , art , linguistics , philosophy , geometry , mathematics , visual arts , programming language
This paper presents a system that is used in one of the most important fields in our daily life, shopping and entertainment. The system exploits a mobile application, Quick Response (QR) code technique and network system. The QR tag is attached to each item in the market, while the mobile application can be installed in the Smart Phone. The smart phone is used to scan the attached QR tag and send the result to a network system and the network system will process the received data. A brief information will be brought from the local server database. However, if the customer is interested in more details, the network system brings these details from the main server and applies them on the smart phone screen. When the customer decides to buy the item, s/he can add it to the shopping list, then the system updates the bill, sends it back to the customer and to the cashier at the same time. The items will be prepared at the checkout point after payment. This system was designed, implemented, and tested practically so that the performance of that system is achieved for two main points: quick attainment of information and network congestion avoidance.