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Game-Based Proactive Learning with Augmented Reality(AR)
Author(s) -
Ayesha Anjum,
Madhab Jyoti Pachani,
Nancy Mary R,
R Melvin,
R Anusha Shetty
Publication year - 2022
Publication title -
international journal of scientific research in science and technology
Language(s) - English
Resource type - Journals
eISSN - 2395-602X
pISSN - 2395-6011
DOI - 10.32628/ijsrst22928
Subject(s) - augmented reality , computer science , software portability , human–computer interaction , multimedia , grasp , usability , interface (matter) , process (computing) , computer mediated reality , virtual reality , mobile device , mixed reality , world wide web , software engineering , bubble , maximum bubble pressure method , parallel computing , programming language , operating system

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