
PENERAPAN EDUGAME INTERAKTIF UNTUK PENGENALAN PAKAIAN ADAT NASIONAL INDONESIA
Author(s) -
Dwi Nugraheny,
Ayuningtias Destiranti
Publication year - 2017
Publication title -
angkasa
Language(s) - English
Resource type - Journals
eISSN - 2581-1355
pISSN - 2085-9503
DOI - 10.28989/angkasa.v8i1.139
Subject(s) - indigenous , clothing , interactive media , computer science , multimedia , flash (photography) , visualization , advertising , visual arts , political science , artificial intelligence , business , art , ecology , biology , law
Interactive Edugame is an educational media are widely used in today, with interesting visualization, so that the public easily identify the information submitted. Interactive Edugame introduction o f the National Indigenous Apparel Indonesia can be a medium of learning and creativity, so that is making user easier to understand the National Indigenous Apparel. Interactive Edugame developed using Adobe Flash and action script programming language. The results already obtained from tests using questionnaires and calculated the Likert method is 74.1 percent, it can be concluded that the application interactive edugame introduction o f the National Indigenous Apparel Indonesia entered good criteria.