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The A-r-Star (Ar) Pathfinder
Author(s) -
Daniel Opoku,
Abdollah Homaifar,
Edward Tunstel
Publication year - 2013
Publication title -
international journal of computer applications
Language(s) - English
Resource type - Journals
ISSN - 0975-8887
DOI - 10.5120/11417-6753
Subject(s) - pathfinder , computer science , star (game theory) , astrophysics , world wide web , physics
This paper presents a variant of the A-Star (A^*) pathfinder for robot path planning calledA_r^* (pronounced A-r-Star)and demonstrates that the A_r^*algorithm outperforms A^* in a uniformly gridded sparse world and gives performance matching that of A^* in a uniformly gridded cluttered world. This algorithm is simple to implement and understand. It alsohighlights the performance advantages of theA_r^*algorithm and proves its properties experimentally and analytically (where appropriate). Some challenges affecting the performance of A_r^*have been presented and some solutions to these challenges have been developed and implemented. The performance of A_r^*has been compared toA^*running on both uniform and multi-resolution grids of different world scenarios. Results show that on a sparse high-resolution uniform grid worldA_r^*'s search speed scales well and it outperforms A^* by an exponential factor.

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