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Bilgisayar Destekli Hikaye Anlatımı Yöntemi: Alanyazın Araştırması
Author(s) -
Gökben Turgut,
Tarık Kışla
Publication year - 2015
Publication title -
turkish online journal of qualitative inquiry
Language(s) - English
Resource type - Journals
ISSN - 1309-6591
DOI - 10.17569/tojqi.57305
Subject(s) - humanities , art , philosophy
Oz Hikaye anlatim yontemi, egitimin bir cok alaninda, neredeyse tum kademelerinde gecmisten gunumuze en sik kullanilan yontemlerden birisi olmustur. Bunun en buyuk nedenlerinden birisi hikayelerin eglenceli bir tarafinin bulunmasi olarak gosterilebilir. Bunun yaninda hikayeler, bireylerin problem cozme becerilerini, hayal guclerini gelistirmekte ve yaraticiliklarini desteklemekte, dil ve sosyal gelisimlerini olumlu yonde etkilemektedir. Teknolojinin hizla gelismesi ile birlikte hikaye kullaniminda "dijital hikaye/oyku" isimli yeni bir kavram ortaya cikmistir. Dijital hikaye anlatma; interaktif dijital bir ortamda, ses, resim, grafik, hareketli grafik, goruntu, muzik ve metne dayali anlatimin sunulmasi sureci olarak tanimlanmaktadir. Dijital hikaye, sanal ortamlari kullanarak ogrencilerin birer hikaye yapilandiricisi, hikaye anlaticisi olmalarini saglamaktir. Boylelikle, bir konu hakkinda kendi hikayesini yazan bir birey sentez-degerlendirme gibi ust duzey bilissel etkinlikler icerisinde yer alarak daha kalici bir ogrenme gerceklestirebilir. Bu potansiyeli ile dijital hikaye kavrami egitim icerisinde daha buyuk bir oneme sahip olmasi gereken bir alan olarak gorulmelidir. Arastirmanin amaci; bilgisayar destekli hikaye anlatimi yontemini konu alan calismalari incelemektir. Arastirmanin yontemi dokuman incelemesi olarak belirlenmistir. Dokuman incelemesi; arastirilan konu hakkinda bilgilerin yer aldigi yazili materyallerin analizini ifade etmektedir. Bu amac dogrultusunda konu uzerinde son yedi yilda (2007-2014) yapilan calismalara elektronik veritabanlari kullanilarak ulasilmaya calisilmistir. Alanyazin taramasi kapsaminda 21 calisma incelenmis, makale seciminde dijital oykuleme yonteminin kullanildigi uygulama orneklerini iceriyor olmasi kriter olarak belirlenmistir. Yapilan arastirmalarin yontemleri, kullanilan teknolojiler, ogrenci kazanimlari incelenerek, egitimde dijital oykuculugun geldigi yer, onemi ve basarisini gosterir bir resim cizilmeye calisilmistir. Calismanin, alaninda dijital oykuleme yontemini kullanmak isteyen egiticilere alanyazinda karsilasilan uygulama ornekleri sunarak onbilgi saglayacagi ve rehberlik edecegi dusunulmektedir. Anahtar Sozcukler: Hikaye, teknoloji, Dijital hikayecilik, bilgisayar destekli hikaye, alanyazin incelemesi Abstract Storytelling method has become one of the most commonly used method in all levels and fields of the education. The main reason of this situation is that stories have entertaining side. Besides, stories improve individuals' problem-solving skills, their imagination and support their creativity, and affect their language skills, social development positively. With the rapid developments in technology, a new concept named "Digital Story" has emerged. Digital storytelling is defined as the process of presentation of  audio, images, graphics, motion graphics, images, music and text in a interactive digital media. Dijital storytelling supports the students to be story teller/author by using virtual environments. Thus, student, who has written a story, can perform more permanent learning with cognitive activities like synthesis and evaluation. With this potential, dijital story concept should be seen as a field that have a great importance. The aim of this research is to evaluate the studies that use computer-aided storytelling method. In this study, document review method was used. Document review method, was to perform the analysis of written materials containing information on the researched cases. In accordance with this purpose,  studies that carried out in last seven years (2007-2014) have been found using electronic databases. In this research 21 study has been examined. At this stage, we have selected studies that have practices using digital storytelling method. This determined as a main criteria. In this research we have tried to draw a picture that shows situation, importance and success of the digital storytelling in education using methods, technology, students outcomes of the studies. The study will support/guide trainers who want to use digital storytelling methods with practical examples encountered in the literature. Keywords: Story, technology, digital storytelling, computer aided story, literature review

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