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Mild Place Illusion
Author(s) -
Frederica Gonçalves,
Pedro Campos
Publication year - 2018
Publication title -
digituma (university of madeira)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/3232078.3232085
Subject(s) - creativity , illusion , brainstorming , perception , ideation , computer science , human–computer interaction , product (mathematics) , cognitive psychology , psychology , aesthetics , social psychology , cognitive science , artificial intelligence , art , mathematics , neuroscience , geometry
Developments in Virtual Reality (VR) technology have modified the creative potential of each individual. We introduce a new concept, called "mild place illusion", as a new paradigm for designing VR-based user interfaces targeted at stimulating creativity. We show that for creative tasks - such as creative writing, new product ideation, and brainstorming - a "just-enough" amount of place illusion leads to a greater self-perception of creativity, as opposed to a "full-level" place illusion. This is a somewhat unexpected result since one would suppose, a priori, to have the full-level place illusion as the optimal setup for stimulating creativity. We considered that the methodology in this work was fairly complex, but our results show -- through a data triangulation approach -- that we were able to identify more consistent and personal creative experiences. Therefore, the main contribution of this paper is a new paradigm for designing VR user interfaces targeted at stimulating creativity by showing that a "one-illusion interspace" leads to a greater self-perception of creativity.

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