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Information spaces -- building meeting rooms in virtual environments
Author(s) -
Drew Harry,
Judith Donath
Publication year - 2008
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/1358628.1358923
Subject(s) - avatar , computer science , human–computer interaction , metaverse , virtual world , feeling , space (punctuation) , virtual space , virtual machine , multimedia , virtual reality , world wide web , artificial intelligence , psychology , social psychology , operating system
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we describe an alternate approach that uses the computational capabilities unique to the virtual world to augment social interaction and personal experience. We propose a specific design for supporting medium sized group meetings using avatar's positions in the space to represent their feelings about the discussion and discuss our preliminary testing results.

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