A novel memory access mechanism for arbitrary-view-projection volume rendering
Author(s) -
Tzi-cker Chiueh
Publication year - 1993
Publication title -
supercomputing '93. proceedings
Language(s) - English
DOI - 10.1109/superc.1993.1263523
Direct rendering of volume data is both conceptually simpler and more capable of producing visually superior results than other rendering methods. Special hardware architecture for direct volume rendering enables interactive exploration of volume data from arbitrary projection angles, which would otherwise take significantly longer due to its enormous computation and memory requirements. This paper proposes a new architecture called FAVOR, which features a novel memory access scheme that eliminates the most critical bottleneck in hardware rendering machines, and provides conflict-free parallel accesses to volume data. A preliminary performance analysis shows that the extra overhead incurred by this scheme is rather marginal, within 20% of the target performance for a 16 frames/s volume rendering rate at the 512 /spl times/ 512 /spl times/ 512 resolution.
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