“Making it real”: exploring the potential of augmented reality for teaching primary school science
Author(s) -
Lucinda Kerawalla,
Rosemary Luckin,
Simon Seljeflot,
Adrian Woolard
Publication year - 2006
Publication title -
virtual reality
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.894
H-Index - 45
eISSN - 1434-9957
pISSN - 1359-4338
DOI - 10.1007/s10055-006-0036-4
Subject(s) - augmented reality , computer science , component (thermodynamics) , interface (matter) , virtual reality , software , key (lock) , teaching method , human–computer interaction , multimedia , mathematics education , psychology , physics , computer security , bubble , maximum bubble pressure method , parallel computing , thermodynamics , programming language
The use of augmented reality (AR) in formal education could prove a key component in future learning environments that are richly populated with a blend of hardware and software applications. However, relatively little is known about the potential of this technology to support teaching and learning with groups of young children in the classroom. Analysis of teacher–child dialogue in a comparative study between use of an AR virtual mirror interface and more traditional science teaching methods for 10-year-old children, revealed that the children using AR were less engaged than those using traditional resources. We suggest four design requirements that need to be considered if AR is to be successfully adopted into classroom practice. These requirements are: flexible content that teachers can adapt to the needs of their children, guided exploration so learning opportunities can be maximised, in a limited time, and attention to the needs of institutional and curricular requirements.
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