z-logo
open-access-imgOpen Access
PENERAPAN MODEL PEMBELAJARAN SAVI BERBASIS MEDIA GAME KAHOOT UNTUK MENINGKATKAN KREATIVITAS SISWA SEKOLAH KEJURUAN
Author(s) -
NURUL FITRIANDARI
Publication year - 2022
Publication title -
vocational
Language(s) - Uncategorized
Resource type - Journals
ISSN - 2774-6283
DOI - 10.51878/vocational.v2i3.1369
Subject(s) - curiosity , psychology , creativity , mathematics education , class (philosophy) , novelty , pedagogy , computer science , social psychology , artificial intelligence

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here