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Evaluation of User Interfaces Description Languages to Augmented Reality
Author(s) -
Camilo-Andrés Cruz-Carrizales,
Luis Bautista,
Gabriel Pedraza
Publication year - 2021
Publication title -
revista facultad de ingeniería/revista facultad de ingeniería
Language(s) - English
Resource type - Journals
eISSN - 2357-5328
pISSN - 0121-1129
DOI - 10.19053/01211129.v30.n57.2021.13304
Subject(s) - augmented reality , computer science , adaptation (eye) , human–computer interaction , process (computing) , user interface , graphical user interface , interface (matter) , multimedia , programming language , physics , bubble , maximum bubble pressure method , parallel computing , optics
Augmented reality is a rapidly advancing technology as it is widely used in several applications and domains, from the aerospace industry to medical-surgical applications, particularly in learning and training. A fundamental part of the educational use is the graphical user interface as a vehicle to deliver information to students. Within the augmented experiences development process, it is necessary to identify the most appropriate way to describe the user interface. This article evaluates languages describing augmented reality user interfaces. In this paper, several languages are analyzed, and new criteria are proposed to extend the evaluation framework. Finally, the results show the current limitations and the slowdown of development and adaptation of new languages for augmented reality platforms.

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