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The Development of Interactive Multimedia Based on the Quiz Education Game on the Content of IPS Learning in Basic Schools
Author(s) -
Tresna Aditya,
Ajat Sudrajat,
M. Syarif Sumantri
Publication year - 2021
Publication title -
international journal of multicultural and multireligious understanding
Language(s) - English
Resource type - Journals
ISSN - 2364-5369
DOI - 10.18415/ijmmu.v8i4.2627
Subject(s) - nonprobability sampling , interactive media , game based learning , mathematics education , social media , interactive learning , multimedia , process (computing) , data collection , computer science , psychology , world wide web , sociology , demography , operating system , population , social science
This study aims to develop interactive multimedia based on the Game Quiz Education as a form of interactive learning media, and is able to support the learning process in an effort to improve student learning outcomes. The method used is research and development with the Dick and Carey Model. This research was conducted on fifth grade students at the Margahayu XXIII State Elementary School, Bekasi City, Indonesia. The sampling technique used was purposive sampling. Data collection techniques used were tests, interviews, questionnaires, and documents. The results of this research can be concluded that interactive media based on game quiz education in social science learning is developed effectively because it uses multimedia assistance as a teacher's aid in delivering social science learning material.

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