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Design Mobile App for Increase the Visitor Museum using Gamification Method
Author(s) -
Novian Adi Prasetyo,
Suyoto Suyoto
Publication year - 2018
Publication title -
telkomnika
Language(s) - English
Resource type - Journals
eISSN - 2302-9293
pISSN - 1693-6930
DOI - 10.12928/telkomnika.v16i6.10384
Subject(s) - visitor pattern , promotion (chess) , social media , tourism , multimedia , the internet , function (biology) , advertising , computer science , world wide web , business , political science , evolutionary biology , politics , law , biology , programming language

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