
A Case Study of Project-Based Learning for Designing a Computer Adventure Game with Blended Learning
Author(s) -
ChunHsiung Huang,
Chun-Tsai Wu
Publication year - 2020
Publication title -
destech transactions on social science, education and human science
Language(s) - English
Resource type - Journals
ISSN - 2475-0042
DOI - 10.12783/dtssehs/eelss2020/34592
Subject(s) - adventure , teamwork , computer science , process (computing) , curriculum , game design , adventure education , plan (archaeology) , cooperative learning , mathematics education , order (exchange) , multimedia , teaching method , artificial intelligence , psychology , pedagogy , archaeology , finance , political science , law , economics , history , operating system