
Speed and direction of an obstacle using virtual window
Author(s) -
Mohd Asri Mansor
Publication year - 2019
Publication title -
indonesian journal of electrical engineering and computer science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.241
H-Index - 17
eISSN - 2502-4760
pISSN - 2502-4752
DOI - 10.11591/ijeecs.v13.i1.pp109-115
Subject(s) - obstacle , window (computing) , path (computing) , computer science , computer vision , simulation , geography , archaeology , programming language , operating system
A virtual window is used to determine the direction and speed of a uniformly moving obstacle. Two intersections with the virtual window at different location are used to calculate the relative path and speed of the obstacle. Two simulations were performed using Excel 2010. The first simulation simulates a practical running of a uniformly moving obstacle, while the second has the obstacle moving at a very high speed. The result shows that the system was able to determine the relative speed and path of the uniformly moving obstacle accurately.