Exploring the Behavior of the Player to Change the Course of a Game
Author(s) -
João Paulo Sousa,
Rui Jesus
Publication year - 2016
Publication title -
portuguese national funding agency for science, research and technology (rcaap project by fct)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2968120.2987737
Subject(s) - computer science , game design , human–computer interaction , game art design , video game development , game developer , video game design , game mechanics , course (navigation) , game design document , multimedia , sequential game , game theory , engineering , aerospace engineering , microeconomics , economics
This paper proposes and discusses a horse racing game which explores the user behavior when playing, to change the gameplay. The game includes a module to capture and analyze, in real time, the body movement and the audio produced by the player. The paper describes the rational and design principles for the game and presents the main issues of the study conducted during the development of the game.
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