Communication-aware mapping of stream graphs for multi-GPU platforms
Author(s) -
Dong Thanh Nguyen,
Jongeun Lee
Publication year - 2016
Publication title -
scholarworks@unist (ulsan national institute of science and technology)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2854038.2854055
Subject(s) - computer science , scalability , stream processing , parallel computing , heuristic , cuda , general purpose computing on graphics processing units , graph , theoretical computer science , graphics , computer graphics (images) , database , artificial intelligence
Stream graphs can provide a natural way to represent many applications in multimedia and DSP domains. Though the exposed parallelism of stream graphs makes it relatively easy to map them to GP (General Purpose)-GPUs, very large stream graphs as well as how to best exploit multi-GPU platforms to achieve scalable performance poses great challenges for stream graph mapping. Previous work considers either a single GPU only or is based on a crude heuristic that achieves a very low degree of workload balancing, and thus shows only limited scalability. In this paper we present a highly scalable GP-GPU mapping technique for large stream graphs with the following highlights: (1) an accurate GPU performance estimation model for subsets of stream graphs, (2) a novel partitioning heuristic exploiting stream graph's structural properties, and (3) ILP (Integer Linear Programming) formulation of the mapping problem. Our experimental results on a real GPU platform demonstrate that our technique can generate scalable performance for up to 4 GPUs with large stream graphs, and can generate highly optimized multi-GPU code especially for compute-bound ones.
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