
Research and implementation of tunnel construction schedule management system based on Unity3D
Author(s) -
Yan Zou,
Shilin Wang,
Wenhao Shi
Publication year - 2020
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/768/3/032002
Subject(s) - schedule , virtual reality , construction management , terrain , tunnel construction , construction engineering , computer science , management system , plan (archaeology) , engineering , systems engineering , transport engineering , civil engineering , operations management , human–computer interaction , geography , archaeology , operating system , cartography , geotechnical engineering
In view of the slow progress of tunnel engineering construction in China due to the influence of terrain geology and climate, a tunnel construction progress management system based on virtual reality simulation technology is developed. The article uses Revit for high-quality model, Unity3D is a three-dimensional virtual reality engine to develop a construction progress management system for construction progress recording and early warning. The results show that the tunnel construction progress management system developed based on Unity3D can alleviate the lag of construction progress, achieve safe and controllable construction site.